🚚 Free Worldwide Shipping on All Orders!Shop Now
HomeStore

Adventures in the Household 5e RPG Core Rulebook

Product image 1

Adventures in the Household 5e RPG Core Rulebook

Adventures in the Household 5e RPG Core Rulebook

Adventures in the Household is a 5E supplement about Littlings, little folks living grand-tiny adventures in a big abandoned House. Set in a regency-like era, 100 years after the disappearance of the Master, Adventures in the Household features an immersive lore that takes players into a unique setting.

Players ofĀ Adventures in the HouseholdĀ take on the role of littlings, little beings of theĀ Little FolkĀ from European folklore. In the Core Rulebook you will find 4 different Folks:

  • The Faeries:Ā Known for their grace, and for the beauty of their dragonfly wings.
  • The Boggarts:Ā The strongest and most loyal among all the little people.
  • The Sluagh:Ā The outsiders from Farbeyond, able to regenerate from even deadly wounds
  • The Sprites:Ā Who share an ancestral bond with the Household Fire, Water or Air.

In The Core Rulebook you will also findĀ 6 ProfessionsĀ (Classes), each with 6 different Vocations to choose from:

  • Soldiers:Ā Strong, competent littlings who aren’t afraid to face grueling training to prepare for an even tougher profession.
  • Scholars:Ā This is the profession of all littlings who focus on studying one or more subjects in depth. For examples diplomats and detectives, as well as doctors, engineers, and architects.
  • Hunters:Ā The valiant hunters are littlings who dedicate their life to driving rats, centipedes, and spiders of all shapes and sizes out of our land
  • Criminals:Ā This is the profession of swindlers, dodgers, and scam-artists of all sorts, with their wide smiles and open pockets, eager to be lined.
  • Duelists:Ā Duelists are the keepers of an ancient art handed down in old academies, an art of war that originated when war was a cleaner, more romantic affair.
  • Animal Handlers:Ā Handlers devote their lives to taking care of animals. Could you imagine the House with no riding mice, no gecko shows, no pet bumblebees, or no watch beetles?

Core Rulebook:Ā 300+ pages, hardcover, soft touch finish.Ā The Core Rulebook contains all the new rules and mechanics, the lore of the House, and the Household Bestiary.

$20.24

Original: $57.83

-65%
Adventures in the Household 5e RPG Core Rulebook—

$57.83

$20.24

Product Information

Shipping & Returns

Description

Adventures in the Household is a 5E supplement about Littlings, little folks living grand-tiny adventures in a big abandoned House. Set in a regency-like era, 100 years after the disappearance of the Master, Adventures in the Household features an immersive lore that takes players into a unique setting.

Players ofĀ Adventures in the HouseholdĀ take on the role of littlings, little beings of theĀ Little FolkĀ from European folklore. In the Core Rulebook you will find 4 different Folks:

  • The Faeries:Ā Known for their grace, and for the beauty of their dragonfly wings.
  • The Boggarts:Ā The strongest and most loyal among all the little people.
  • The Sluagh:Ā The outsiders from Farbeyond, able to regenerate from even deadly wounds
  • The Sprites:Ā Who share an ancestral bond with the Household Fire, Water or Air.

In The Core Rulebook you will also findĀ 6 ProfessionsĀ (Classes), each with 6 different Vocations to choose from:

  • Soldiers:Ā Strong, competent littlings who aren’t afraid to face grueling training to prepare for an even tougher profession.
  • Scholars:Ā This is the profession of all littlings who focus on studying one or more subjects in depth. For examples diplomats and detectives, as well as doctors, engineers, and architects.
  • Hunters:Ā The valiant hunters are littlings who dedicate their life to driving rats, centipedes, and spiders of all shapes and sizes out of our land
  • Criminals:Ā This is the profession of swindlers, dodgers, and scam-artists of all sorts, with their wide smiles and open pockets, eager to be lined.
  • Duelists:Ā Duelists are the keepers of an ancient art handed down in old academies, an art of war that originated when war was a cleaner, more romantic affair.
  • Animal Handlers:Ā Handlers devote their lives to taking care of animals. Could you imagine the House with no riding mice, no gecko shows, no pet bumblebees, or no watch beetles?

Core Rulebook:Ā 300+ pages, hardcover, soft touch finish.Ā The Core Rulebook contains all the new rules and mechanics, the lore of the House, and the Household Bestiary.

Adventures in the Household 5e RPG Core Rulebook | Travelling Man